Petition for Better Encounters, Reinvent the engine
I'm only suggesting this to take place after the completion of GwEotn.
The plan is to randomize monster encounters. The engine will of course be programmed with the monsters that should appear but make it so that monsters will reapear in that area too (excluding bosses). So for example, in Factions south of the ran masu gardens there is a huge number of mantids. Now a player kills them all and moves on. They appear later near more mantids or in a compatible area. Or say the player clears out the entire kinya peninsula, When the player walks on an area compatible with monsters there's a chance that a certain number of them will appear. Better explained in this simplified script.
GetPlayerLocation;
CheckMonsterDatabase;
FindCompatibleMonster;
createRandomnumber;
if(
number < 50
)
compatiblemonster appears;
else
nothing happens.
that's put really really basic as a simplified algorithm for the exact script.
Last edited by Darkhell153; Jul 16, 2007 at 10:45 PM // 22:45..
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